It's absolutely gorgeous, even in the slum areas. Sadly it was an overambitious project and the game suffered from a ton of technical problems. The involved loot system hinted that the series might move into RPG territory long before Origins arrived, but it wasn't particularly interesting. Arno was a complete nobody and the story is chronically dull. A real missed opportunity given the beautiful setting. Jody: The bugs have mostly been fixed and a modern rig can run it smoothly at last. Plus, the ridiculous mobile app tie-in that wouldn't let you open certain chests unless you'd progressed in its minigame is long dead and you'll have access to all that stuff immediately. Unity today is much closer to the game it should have been at launch, and just quietly it's pretty good. Assassin’s Creed Chronicles: China (2015) The time-hopping Animus glitches that let you experience France in WWII, the Middle Ages, and La Belle Époque are fun diversions (in one you climb the Eiffel Tower while being shot at by a fighter plane), and there's a mission where you have to chase a hot-air balloon across the rooftops. Robin Valentine: This game holds a special place in my heart-it was one of the first games I ever reviewed for a proper games publication.
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